I'm not kidding. It's full of more pleasant surprises than I even thought possible. IK bones for splines (see right) improved bump mapping, smoke, fire, improved particles, modeling tool, faster and improved rendering, lighting, shadows... the list goes on and on.
It's an exciting time for this project, and my first order of business is the IK bones for Splines. Finally an improvement on the Tentacles for the martians. No more of this elaborate guess work or over stretching of the joints. Some might consider it an overhalu of work, for me I see it is a step forward to bringning you the best experience possible and I promise to do my best to be as every bit as good as the tools I am using.
Tuesday, November 24, 2009
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